Modified Cards
[ Swordman, Merchant, Thief Class ]
STR + 2, Maximum HP + 5%
[ Mage, Acolyte, Archer Class ]
INT + 2, Maximum SP + 5%
[ Swordman, Merchant, Thief, Gunslinger ]
For every 2 refine, additional STR +1 Maximum HP +5%
[ Mage, Acolyte, Archer, Ninja ]
For every 2 refine, additional INT+1 MaximumSP +5%
Ranged Attack Damage + 10%.
Increases long range physical attacks by 20%.
Only 2 cards will take effect. Bow Guardian Card is also part of the combo.
Critical Rate + 5, HIT + 5 Increases Arrow Shower damage when used with a bow by 50%.
When compounded to a Bow, Critical +5, HIT +5. Increase the power of the Double Strafing skill by 20%.
Only 2 cards will take effect. Archer Skeleton Card is also part of the combo.
Critical Rate + 4%
STR + 1
Critical +4
STR +2
Add a 15% chance of auto casting Level 5 Lex Divina on an enemy when the user receives Magical Damage. INT + 1
INT +1
[ Priest, Wizard ]
Increases magic damage against Medium enemies size by 20%.
Only 2 cards will take effect.
Enable its user to detect hidden enemies.
ATK +30
Add a 0.01% chance of auto casting 'Coma' on enemy when attacking. Add a 5% chance of auto casting Stun, Curse, Silence, Poison, Bleeding on enemy when attacking.
Add the chance of auto casting 'Stun', 'Curse', 'Silence', 'Poison' or 'Bleeding' in random when attacking the enemy. If Lex Aterna is learned. Add low chance of auto casting Level 1 Magic Crasher when attacking.
[ When compounded to a Rod (One-handed Staff weapon type) ]
INT + 1 Ignores 2% Magic Defense of enemies.
INT + 1, Ignores 2% Magic Defense of enemies.
Critical Rate + 5, HIT + 5 Increases Bowling Bash damage with an one hand or two handed sword by 25%.
When compounded to a One-Handed or Two-Handed Sword, Critical +5, HIT +5 Increase the power of the Bowling Bash skill by 25%
Only 2 cards will take effect.
Increases damage inflicted on all enemies by 20%. Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking.
ATK +20%
Nullify all magic spells, including supportive skills, that target the owner at the cost of doubling SP Consumption cost when using skills.
Nullify 65% of magic attack, including support skills, that target character at the cost of doubling SP Consumption cost when using skills.
MATK + 10%, Maximum SP - 50% Increases damage inflicted on Demihuman and Angel monster by 50%.
MaxSP -25%
MATK +15%
Increases magic damage to Demihuman and Angel monsters by 10% Reduce damage taken from Undead and Demon type monsters by 15%.
Deals more damage depending on the target's defense. Drain 1 SP from its owner on each attack. DEF - 30, Flee Rate - 30
Hit -30
Maximum HP -10%
Each attack drains 1 SP. Enchants compounded weapon with the Infiltration skill effect.
This card is part of the 2-Cards Max Deadly Combo restriction.
Enables use of Level 3 Cloaking.
Critical Damage +35%
Luk -25
[ Assassin Cross ]
Increase Sonic Blow and Grimtooth damage by ((STR/10)+DEX/5))%.
This card is part of the 2-Cards Max Deadly Combo restriction.
Every time you receive a Magical or a Physical Damage, small chance to auto-spell Level 1 Assumptio on yourself.
Random chance to auto-cast Level 4 Safety Wall when receiving physical damage. Decreases damage taken from Dark elemental attacks by 15%
[ Priest Class ]
Increases ATK by 1% for every 10 base INT. Increase MATK by 1% for every 15 base vit.
This card is part of the 2-Cards Max Deadly Combo restriction.
Reduces HP recovery by 100%. Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.
HIT +200
Gaining 50% of the damage inflicted to target as HP with each attack.
[ Hunter Class ]
Increase Focused Arrow Strike damage by 25%
This card is part of the 2-Cards Max Deadly Combo restriction.
Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drains 2000 SP as the headgear is unequipped.
INT +5, Enable to see hidden enemies.
This card is part of the 2-Cards Max Deadly Combo restriction.
Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking.
Invulnerable to 'Break' in battle. Add low chance of breaking the enemy's weapon and armor when attacking. Random chance to auto-cast Level 6 Mammonite when attacking. If higher level of this skill is learned then it will be cast. Random chance to auto-cast Level 1 Maximum Over Thrust when attacking.
[ Blacksmith Class ]
Increase Cart Termination damage by 25%.
This card is part of the 2-Cards Max Deadly Combo restriction.
Enables use of Level 1 Berserk. Maximum HP - 50%
Maximum HP -10% Enables use of Level 1 Berserk
[ Knight Class ]
Increase Spear Boomerang damage by 25%.
This card is part of the 2-Cards Max Deadly Combo restriction.
Last updated